Over a decade of experience in Design across graphic design, branding, UI/UX, product design, spanning corporate, design agencies, startups and freelancing.
My background gives me a deep understanding of design principles, UI guidelines, and industry trends, allowing me to give it my best to deliver top quality and effective digital products.
Art DirectionMarketingDigital DesignBrandingVisual DesignProduct DesignDesign SpecialistGraphic Designer
Updated 07. november 2024
My education
9
1995
-
2006
Bachelor
Anden uddannelsesinstitution i udlandet
Educational area:
IT
Period:
september 1995
-
juli 2006
My work experience
2023
-
now
Graphic Designer
Layer Media
Creation of Key Art assets for upcoming patches, expansions, and content updates for Amazon's MMORPG New World.
Production of social media assets for Amazon's MMORPG, New World, aimed at boosting player engagement surrounding upcoming content releases.
Creation and development of graphic templates to streamline the localization file production process.
Composition and enhancement of screenshots used in blog posts, web articles, forums, and social media.
Creation of Key Art assets for upcoming patches, expansions, and content updates for Amazon's MMORPG New World. • Production of social media assets for Amazon's MMORPG, New World, aimed at boosting player engagement surrounding upcoming content releases.
• Creation and development of graphic templates to streamline the localization file production process. • Composition and enhancement of screenshots used in blog posts, web articles, forums, and social media.
Produced and designed logos, brand identity, packaging, apparel, and marketing for hundreds of clients.
• Clients include Amazon, Redbull, elgato, MSI, NYX, Sony, Logitech, Epic Games, XBOX, and more
Work area:
Marketing & Reklame
Period:
februar 2009
-
now
2023
-
2024
Product Designer | UX/UI Designer
Diablo Builds
Overseeing the development of the Diablo Builds web application, including creating the design system, prototypes, and UI kits.
Collaborating closely with engineers and developers to translate all designs and prototypes into fully functional products.
Leading a team of designers to create compelling visuals, marketing campaigns, and newsletters aimed at enhancing user engagement.
• Directing the creation of a comprehensive media and streaming kit for Diablo Builds' Twitch events, resulting in an impressive 80% increase in user engagement.
Work area:
Internet & Multimedia
Period:
juni 2023
-
januar 2024
2020
-
2023
Graphic Designer | UI Designer
Manticore Games Inc.
As a Graphic Designer at Manticore Games, I played a pivotal role in shaping player and creator engagement through the creation of compelling digital and physical marketing assets.
Crafted key visuals, logos, game UI designs, brand identity streamer kits, and more, serving as the sole graphic designer. Notably, several of these assets gained prominent placement on the front page of the Epic Games Store and were featured in print media such as EDGE MAGAZINE.
Spearheaded the production and design of social assets for over 50 game releases, tournaments, and events, including high-profile collaborations like Core x deadmau5 and Core x Dungeon & Dragons, as well as innovative initiatives like Multiverse Games and Metapanels.
• Took ownership of the digital asset request pipeline, fostering collaboration across Player Community, Creator Community, Marketing, and Art teams to ensure alignment and effectiveness in asset creation and deployment.
Work area:
Marketing & Reklame
Period:
juli 2020
-
juni 2023
2022
-
2023
Product Designer | UX/UI Designer
Happy Health
As Creative Director, I led the conceptualization and execution of all creative graphics and visuals for our branded marketing campaigns.
Conceptualized, produced, and designed logos, brand identities, and packaging for both digital and physical media, ensuring a consistent and impactful brand presence.
• Led the production and design of UI layouts, design systems, and templates specifically tailored for web applications, fostering intuitive user experiences and cohesive design aesthetics.
Work area:
Marketing & Reklame
Period:
august 2022
-
maj 2023
2017
-
2020
Lead Graphic Designer
Method Gaming Limited
As the Lead Designer I helped elevate Method as a brand by
creating unique and groundbreaking visual assets, logos, marketing
campaigns, OOH, social content and motion graphics.
Produced and designed logos, brand identity, and marketing for 20+ tournaments and events, which reached 800M+ viewers around the world.
Lead the creation of digital, print and web assets.
• Lead all creative graphics and visuals for branded marketing campaigns.
Work area:
Marketing & Reklame
Period:
september 2017
-
juli 2020
2012
-
2015
Graphic Designer | Print Designer
Publi One, C.A.
Offered leadership and expertise within the design department, fostering process development, collaboration, and the training of junior team members.
Directed, produced, and steered the development of visual directions during early project phases, providing comprehensive support to both junior and senior designers in pitches and ongoing projects.
Created and designed numerous brands, marketing campaigns, OOH advertisements, and social content.
• Collaborated with prominent clients such as Polar, TRAKI, Coca-Cola, and DIAGEO on large-scale marketing projects with nationwide reach.
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