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Senior XR Developer transitioning to Applied AI Engineering with 9+ years in immersive technology and hands-on experience building LLM-powered applications. Currently developing RAG systems,conversational AI, and multimodal AR/VR solutions using LangChain, FastAPI, and vector databases.Unique expertise combining spatial computing with GEN AI.

Generative AI AI Engineer Python Developer XR Technology Specialist Artifical Intelligence  

Updated 10. august 2025
My education
2012 - 2016

Anden mellemlang videregående udd.

Anden uddannelsesinstitution i udlandet

Bachelor of Technology in Computer Science
Educational area: Teknik & Teknologi
Period: august 2012 - juli 2016
My work experience
2024 - now

VELUX A/S

VELUX Group

  • Collaborating with enterprise IT on scalable Windows application deployments using agile development methodologies
  • Mentoring multidisciplinary AR/VR teams across Unity, Unreal, and custom middleware platforms
  • - Managing mobile device deployments and cloud-connected infrastructure via MDM protocols
    Work area: IT - Software
    Period: august 2024 - now
    2022 - 2024

    Digital Tech Developer Specialist

    Accenture

  • Developed Python-based optimization tools for automotive configurator rendering pipelines,achieving
  • 30% performance improvement
  • Engineered headless Unreal automation for procedural content generation, increasing team productivity by
  • 40%
  • Collaborated with automotive clients on comprehensive XR content integration for product lifecycle workflows
  • - Coordinated with Google Cloud and Azure teams for backend rendering synchronization and system reliability optimization
    Work area: IT - Software
    Period: juni 2022 - juni 2024
    2019 - 2022

    Senior Unity Developer

    AnimaRes GmbH

  • Led the development of a cross-platform medical XR application serving
  • 50,000+ global users
  • Delivered AR/VR modules for Magic Leap, HoloLens, iOS, and WebXR with real-time anatomical visualization
  • Partnered with healthcare experts to ensure regulatory compliance and visual accuracy across international markets.
  • Achieved 20% improvement in knowledge retention
  • through immersive spatial learning overlays
    Work area: IT - Software
    Period: september 2019 - juni 2022
    2017 - 2019

    Unity Developer

    Classteacher Learning Systems

  • Designed and implemented educational XR tools and interactive learning simulations
  • Established foundation for game development principles in educational technology
  • - Collaborated with cross-functional teams to deliver engaging learning experiences
    Work area: IT - Software
    Period: februar 2017 - september 2019
    My skills and abilities
    Skills
    3d interaction agile development agile metho ai api integration ai development ar/vr chatgpt integration ci/cd pipelines cloud-connected applications computer vision docker document retrieval faiss fastapi git version control langchain + openai a llm integration mobile app distribution nlp openai gpt-4 pinecone prompt engineering rag system architecture regulatory compliance rest apis semantic search unity engine vector search implementation
    Skills at working proficiency
    english
    My preferences
    Job type
    Fuldtidsjob
    Work areas
    IT - Software
    Location
    Storkøbenhavn
    Salary
    60.000 DKK / month
    Contact me!


    HPT